local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
L0_1 = {}
L0_1.group_id = 133003514
L1_1 = {}
L2_1 = {}
L2_1.config_id = 514001
L2_1.monster_id = 21020201
L3_1 = {}
L3_1.x = 2111.452
L3_1.y = 231.226
L3_1.z = -1570.534
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 254.508
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 5
L2_1.drop_id = 1000100
L2_1.area_id = 1
L2_1.guest_ban_drop = 63
L3_1 = {}
L3_1.config_id = 514003
L3_1.monster_id = 21011001
L4_1 = {}
L4_1.x = 2087.51
L4_1.y = 232.998
L4_1.z = -1572.865
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 294.731
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 5
L3_1.drop_id = 1000100
L3_1.disableWander = true
L3_1.pose_id = 32
L3_1.area_id = 1
L4_1 = {}
L4_1.config_id = 514004
L4_1.monster_id = 21011001
L5_1 = {}
L5_1.x = 2097.784
L5_1.y = 228.066
L5_1.z = -1595.212
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 340.374
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 5
L4_1.drop_id = 1000100
L4_1.disableWander = true
L4_1.pose_id = 9002
L4_1.area_id = 1
L5_1 = {}
L5_1.config_id = 514005
L5_1.monster_id = 21010601
L6_1 = {}
L6_1.x = 2092.423
L6_1.y = 227.437
L6_1.z = -1587.565
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 3.833
L6_1.y = 248.227
L6_1.z = 357.766
L5_1.rot = L6_1
L5_1.level = 5
L5_1.drop_id = 1000100
L5_1.pose_id = 9012
L5_1.area_id = 1
L6_1 = {}
L6_1.config_id = 514006
L6_1.monster_id = 21010601
L7_1 = {}
L7_1.x = 2089.75
L7_1.y = 227.219
L7_1.z = -1586.421
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 153.512
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 5
L6_1.drop_id = 1000100
L6_1.pose_id = 9012
L6_1.area_id = 1
L7_1 = {}
L7_1.config_id = 514011
L7_1.monster_id = 21011001
L8_1 = {}
L8_1.x = 2103.657
L8_1.y = 228.019
L8_1.z = -1584.045
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 243.286
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 5
L7_1.drop_id = 1000100
L7_1.pose_id = 32
L7_1.area_id = 1
L8_1 = {}
L8_1.config_id = 514013
L8_1.monster_id = 21010701
L9_1 = {}
L9_1.x = 2111.404
L9_1.y = 230.707
L9_1.z = -1562.515
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 241.802
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 5
L8_1.drop_id = 1000100
L8_1.area_id = 1
L9_1 = {}
L9_1.config_id = 514014
L9_1.monster_id = 21030301
L10_1 = {}
L10_1.x = 2087.32
L10_1.y = 226.965
L10_1.z = -1581.118
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 104.862
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 5
L9_1.drop_id = 1000100
L9_1.disableWander = true
L9_1.area_id = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 514002
L2_1.gadget_id = 70300101
L3_1 = {}
L3_1.x = 2089.819
L3_1.y = 227.285
L3_1.z = -1588.891
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 5
L2_1.area_id = 1
L3_1 = {}
L3_1.config_id = 514007
L3_1.gadget_id = 70300086
L4_1 = {}
L4_1.x = 2087.355
L4_1.y = 227.093
L4_1.z = -1594.578
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 5
L3_1.area_id = 1
L4_1 = {}
L4_1.config_id = 514008
L4_1.gadget_id = 70220013
L5_1 = {}
L5_1.x = 2093.519
L5_1.y = 227.896
L5_1.z = -1594.3
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 357.887
L5_1.y = 327.405
L5_1.z = 6.631
L4_1.rot = L5_1
L4_1.level = 5
L4_1.area_id = 1
L5_1 = {}
L5_1.config_id = 514009
L5_1.gadget_id = 70310001
L6_1 = {}
L6_1.x = 2084.498
L6_1.y = 226.958
L6_1.z = -1588.822
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 5
L5_1.area_id = 1
L6_1 = {}
L6_1.config_id = 514010
L6_1.gadget_id = 70300108
L7_1 = {}
L7_1.x = 2105.579
L7_1.y = 228.32
L7_1.z = -1584.736
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 148.744
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 5
L6_1.area_id = 1
L7_1 = {}
L7_1.config_id = 514016
L7_1.gadget_id = 70300090
L8_1 = {}
L8_1.x = 2088.089
L8_1.y = 226.894
L8_1.z = -1573.514
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 357.228
L8_1.y = 199.013
L8_1.z = 354.335
L7_1.rot = L8_1
L7_1.level = 5
L7_1.area_id = 1
L8_1 = {}
L8_1.config_id = 514018
L8_1.gadget_id = 70220013
L9_1 = {}
L9_1.x = 2109.128
L9_1.y = 228.665
L9_1.z = -1588.067
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 9.124
L9_1.y = 305.253
L9_1.z = 8.523
L8_1.rot = L9_1
L8_1.level = 5
L8_1.area_id = 1
L9_1 = {}
L9_1.config_id = 514019
L9_1.gadget_id = 70310001
L10_1 = {}
L10_1.x = 2100.341
L10_1.y = 228.17
L10_1.z = -1595.203
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 5
L9_1.area_id = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1514012
L2_1.name = "ANY_MONSTER_DIE_514012"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_514012"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_514012"
L3_1 = {}
L3_1.config_id = 1514015
L3_1.name = "ANY_MONSTER_DIE_514015"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_514015"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_514015"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 514003
L6_1 = 514004
L7_1 = 514005
L8_1 = 514006
L9_1 = 514011
L10_1 = 514014
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 514002
L6_1 = 514007
L7_1 = 514008
L8_1 = 514009
L9_1 = 514010
L10_1 = 514016
L11_1 = 514018
L12_1 = 514019
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L4_1[8] = L12_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_514012"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 514001
L7_1 = 514013
L5_1[1] = L6_1
L5_1[2] = L7_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ANY_MONSTER_DIE_514015"
L5_1[1] = L6_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_514012 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddExtraGroupSuite
  L3_2 = A0_2
  L4_2 = 133003514
  L5_2 = 3
  L2_2(L3_2, L4_2, L5_2)
  L2_2 = ScriptLib
  L2_2 = L2_2.ShowReminder
  L3_2 = A0_2
  L4_2 = 400004
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : active_reminder_ui"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = {}
  L2_2.x = 2090
  L2_2.y = 227
  L2_2.z = -1587
  L3_2 = ScriptLib
  L3_2 = L3_2.ScenePlaySound
  L4_2 = A0_2
  L5_2 = {}
  L5_2.play_pos = L2_2
  L5_2.sound_name = "LevelHornSound001"
  L5_2.play_type = 1
  L5_2.is_broadcast = false
  L3_2 = L3_2(L4_2, L5_2)
  if 0 ~= L3_2 then
    L3_2 = ScriptLib
    L3_2 = L3_2.PrintContextLog
    L4_2 = A0_2
    L5_2 = "@@ LUA_WARNING : active_soundplay"
    L3_2(L4_2, L5_2)
    L3_2 = -1
    return L3_2
  end
  L3_2 = 0
  return L3_2
end
action_EVENT_ANY_MONSTER_DIE_514012 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2
  L2_2 = A1_2.param1
  if 514001 ~= L2_2 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_514015 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddQuestProgress
  L3_2 = A0_2
  L4_2 = "1330035141"
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : add_quest_progress"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.ShowReminder
  L3_2 = A0_2
  L4_2 = 1110118
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : active_reminder_ui"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_514015 = L1_1
